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Taken 7 mobile
Taken 7 mobile






taken 7 mobile

It must be said that Tekken 5, and especially Tekken 6, didn’t help. Since its early days, the Tekken 7 Mobile series has suffered from many clichés that it has had difficulty getting rid of.

taken 7 mobile

Famous for its endless combos, the series had lost some of its prestige after the release of Tekken 6, but Katsuhiro Harada, the spiritual father of the Iron Fist saga, is determined to put his baby back on the front of the stage and has been working for years, with a typical Japanese perfectionism, on what could be one of the best versions of his fighting game. Among them, Soul Calibur of course, but also and above all Tekken 7 Mobile, another Bandai Namco series. It must be said that in the case of VS Fighting, moving and fighting in a 3D environment can pose many gameplay problems and few titles have been able to master this new space. Born in the mid-90s, when home consoles like PlayStation were now strong enough to enter this new dimension, the genre flourished before losing a few petals… and finally almost completely disappearing. Three-dimensional fighting games are rare these days. And you can be sure, after reading this test, you’ll be looking forward to getting yours. But fortunately, things changed a few days ago when we received our copy of the game for our test. In a way, we almost forgot that it hadn’t been released yet, here. Two long years, during which we had to be satisfied with gameplay videos posted on the internet by Bandai Namco, the Tekken team or professional gamers, who took part in the conception of this new opus. For a little more than two years now, Tekken 7 Mobile has been taunting fans of three-dimensional fighting games.








Taken 7 mobile